Users of the World2Xplane Overlay I quickly put together have noticed many of the things I have about the new objects placed in the world. Mostly, that it’s very European, buildings are too tall and some of the textures aren’t… Read More ›
Follow these instructions to add objects to the world, based on OpenStreetMaps data.
Thanks to @Barf for providing the data to rebuild these tiles. The UHD versions of selected areas are now available to torrent. Source data provided by LINZ.
I’ve now finished processing the new mesh, which should be available soon. This mesh, made from DEMs provided by Barf (thanks Barf!) covers Auckland, Wellington, Christchurch and Queenstown. The polygons building the landscape will now vary depending on where you… Read More ›
Similar work to what has happened around Auckland and the Coromandel, has now been completed for Wellington. Getting the lighting right, you can see the difference below:
Here’s a a quick look at each region basically from space. So far, there haven’t been any issues raised around the release. So it looks like I’ve zipped all the files into the right place. *fingers crossed*