
Freeware – OSM Overlay for New Zealand and the Chatham Islands
Follow these instructions to add objects to the world, based on OpenStreetMaps data.
Follow these instructions to add objects to the world, based on OpenStreetMaps data.
Following on from my post yesterday on the issues with using an overlay derived from simplified data with a higher quality ‘real-world’ mesh and ortho, I thought I’d post about the using a new method to populate the world. Firstly,… Read More ›
Thanks to @Barf for providing the data to rebuild these tiles. The UHD versions of selected areas are now available to torrent. Source data provided by LINZ.
Community member Barf contacted me recently to offer his work on a custom DEM for Auckland, Wellington and Queenstown. This is a heap of work that improves the 3d model of the ground. I will run this DEM through Ortho4XP,… Read More ›
Users of the World2Xplane Overlay I quickly put together have noticed many of the things I have about the new objects placed in the world. Mostly, that it’s very European, buildings are too tall and some of the textures aren’t… Read More ›
I’ve now finished processing the new mesh, which should be available soon. This mesh, made from DEMs provided by Barf (thanks Barf!) covers Auckland, Wellington, Christchurch and Queenstown. The polygons building the landscape will now vary depending on where you… Read More ›
Similar work to what has happened around Auckland and the Coromandel, has now been completed for Wellington. Getting the lighting right, you can see the difference below:
Here’s a a quick look at each region basically from space. So far, there haven’t been any issues raised around the release. So it looks like I’ve zipped all the files into the right place. *fingers crossed*
I haven’t made many changes over the past few days, apart from fixing some shoreline on Rangitoto Island. In order to test things out, I’ve installed my Bell 407 and taken several flights around the North Island. You can check… Read More ›
I’ve been browsing through dozens of airfields to quickly see if I can find problems that will haunt me in the new release. Things like a sudden step half way through a runway, are really hard to catch, but totally… Read More ›
The current NZKO is misaligned by hundreds of metres which makes it a terrible sloped airport up the side of a hill. There is a gateway airport that fixes this and does a basic job of putting objects into the… Read More ›
I had a weird issue at NZFH – Fox Glacier’s airfield that seems to be used by a tour company. It had a couple of really steep hockey stick jumps in the middle. I thought I had screenshot it, but… Read More ›